On the remote world of Erebus VII, at the very edge of human-occupied space, an ONI research facility which was once teaming with researchers now lies eerily vacant. Although the hostility of this world had been initially considered by its team leaders, it is tragically clear that a great many ‘things’ had simply not been taken into account.
Initial surveys of Erebus VII were promising and hopeful, but the events which followed tell a far darker story.
Although this CAA mining vessel was refitted as an ordnance transport, damage sustained during the Battle of Kholo has condemned it to an inescapable slide down the gravity well of a gas giant. On board, its automated systems continue unabated, their operations executed in eerie futility as they drift ever-closer to destruction.
Now fully dedicated to supporting the war effort, this mining vessel once served the UNSC’s colonization efforts.
Complex is set at Galileo Base, a makeshift UNSC research facility on the surface of Requiem. The base is built around a Forerunner artifact that is in the process of being extracted. The base’s central structure is a multilevel building with a tall Forerunner object in the center. The facility has been optimized to meet Office of Naval Intelligence specifications for defensive emergencies.
Galileo’s compartmentalized layout benefits protracted defensive stands in the unlikely event of an attack.
With hundreds of human colonies now razed in the wake of the Covenant War, the UNSC has dispatched large numbers of advanced pioneer groups to survey potential new worlds. The discovery of Eudemon X49-05 was considered lucky, but concerns remain about the moon’s structural integrity.
Sites like this allow researchers the ability to closely observe a world’s inner workings prior to colonization.
Stranded on a remote world, a handful of survivors managed to use their ship’s debris to thrive long after the crash.
Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.
Hidden deep within the clouds, harmonic resonance platforms are believed to sustain the existence of artificial stars.
This observation outpost was established to examine the site of a spectacularly violent meteor collision recorded by an ONI patrol drone in 2547. When researchers first arrived, they were startled to find a non-native fragment of the impacting agent had actually survived and was of unknown origin. More recently, interest in the site has grown as the fragment has proven to have originated from long before the earliest of known Forerunner artifacts.
Collision craters rarely elicit the need for embedded teams, but the contents of this particular site demanded it.
The frigid climate and unique gravitational conditions of Concord’s northern polar region provide an optimal perch for Longbow Station’s channel-based mass drivers. Before the Covenant War, the UEG launched deep space monitoring relays from here in an effort to study far-flung star systems.
Powerful channel-based mass drivers like these were once used to launch monitoring relays deep into space.
While most Forerunner technology appears to support safe usage over immense passages of time, the failure of specific systems can cause a cascading effect which dramatically impacts a site’s foundational composition. This frigid moon’s icy conditions once served to control a Forerunner reactor’s intense heat, but those days are now long gone.
The catastrophic effects of this reactor’s systemic breakdown will eventually rend this icy moon into pieces.
Ragnarok is set in an area where some scientists believe that the Forerunners placed spire beacons within deep chasms to protect them from offworld debris and other external threats, while others believe they used the steep environment’s natural harmonics to amplify signals when firing deep into space.
Now integrated into the War Games simulation, this curiously hidden gorge was once the site of a Spartan deployment.
Description: When ONI dispatched its first expeditionary group to this sector, it was believed that these impressive citadels were individual constructs strategically organized to protect this portion of Requiem. Teams on the ground now believe that they are actually the ramparts and battlements of an impossibly large structure below the surface of the sea.
Seismic scans indicate that these looming citadels only hint at the enormous structure which lies beneath.
Solace is set on an unidentified Forerunner installation orbiting a sun fending off stellar collapse. It is a smaller-scale, symmetrical, and competitive-focused map.
A testament to the Forerunner’s technological prowess, this installation was designed to suspend the death of a star.
Description: The Forerunner structures which occupy Requiem’s equatorial caverns appear to generate power by harnessing its violent squalls. Onsite personnel believe that a full understanding of such a technology would offer the UEG substantial amounts of affordable, clean energy. Nevertheless, its internal mechanisms remain enigmatic.
ONI personnel remain convinced that these ancient structures somehow harness the planet’s torrential wind for power.